Game tableGame table is the main game object.
[!WARNING] This reference was made using decompiling and reverse-engineering tools. Anything can change after game update!
[!NOTE] This page isn’t finished.
Game.ADA table that contains information about ads. Damned monetization!
Properties:
| Name | Type | Description | Example |
|---|---|---|---|
AppLovinCounter |
number |
Probably contains the “rate the app” pages count | 0 |
Blocked |
number |
Probably can be used to block ads | 0 |
DisplayReward |
bool |
Probably sets whether the player gets reward after ad | true |
Displayed |
number |
Probably contains the count of ads displayed | 0 |
LoadTries |
number |
Probably contains the count of tries to load ad | 0 |
Show |
bool |
Probably sets if the game should show ads | true |
AdeptLevelA boolean value that indicates if the user has Adept label.
AnalyticsA table with some analytics-related stuff.
BadgesA table that contains information about badges.
Properties:
| Name | Type | Description | Example |
|---|---|---|---|
Level |
number |
Current badge index | 1 |
List |
table |
List of all badges | { "NIL", "USER", "PRO", "GEEK", "HCKR", "XPRT", "MSTR", "ADPT", "GRND", "COOL", "NERD", "SPOD", "BRAIN", "GENIUS", "HAVELIFE" } |
Name |
string |
Current badge name | "NIL" |
BarOSNamesA list of BarOS names.
Original value:
{ "BA1", "BA2", "BA3", "BA4", "BA5", "BA6", "BA7", "BA8", "BA9", "B10", "B11", "B12", "B13", "B14", "B15", "B16", "B17" }
BarOSSpecialSkinsA list of BarOS special skins.
Original value:
{ "BX1", "BOS" }
CheatCodeA string that contains current cheat code.
CheatCodeListA table that contains information about all cheat codes :)
Original value:
{
Blue = { "BLUE", "BLLUU", "EULB", "ONLYB1", "00255", "0000FF", "LBEU", "BLOO", "BLBL", "BLAU", "SINE", "KEK", "GORM1", "NAVY", "ICE", "BLU3", "81U3", "BEBEBE", "BLAH", "AZUL" },
Godmode = { "DQD", "GDMD", "EDOMDOG", "DIAMD", "DEUSEX", "JUMALA", "JUMAL", "ISTEN", "G0DMD", "1", "1NE", "ZEU5", "SYS32", "DIEVS", "TXTDOC", "10II", "10III", "AMB", "11", "BIT8", "14", "KFA" },
Popup = { "NOPOPUP", "NPP", "POPBLOCK", "POPPOP", "POPUPNO", "PPNN5", "UPPOPNO", "UPNOPP", "SPRING", "NOPCLIP", "PAPCLIP", "BLOCK33", "PPPBLK", "1POP1N", "NPUP" }
}
CheatCodeUsedA table that contains information about used cheat codes.
Original value:
{
Blue = {},
Godmode = {},
Popup = {}
}
DutyA table that contains game statistics.
Properties:
| Name | Type | Description | Example |
|---|---|---|---|
ADFreePrice |
string |
AD Free price | "" |
Achievements |
table |
List of achievement configurations. Each element is also a list. The first element of it is achievement ID, second is some weird code, and third (if presented) sets whether the game should show the achievement in the list | { { "perfectionist", "CgkIlZ37ubMNEAIQAw" }, { "nonconformist", "CgkIlZ37ubMNEAIQBA", 0 }, { "pro", "CgkIlZ37ubMNEAIQBQ" } } |
AchievementsList |
table |
List of all achievement IDs | { "perfectionist", "nonconformist", "pro" } |
All |
number |
Unknown | 229 |
AllowCloudSaving |
number |
Sets whether the cloud saving is enabled | 1 |
AnnoyingPopupCount |
number |
Annoying popup count | 1 |
BSODCursor |
bool |
Sets whether the cursor is in BSOD mode | false |
BetaStage |
number |
Unknown | 3 |
BetaText |
string |
Unknown | "" |
Bin |
_BinState |
Bin state | See _BinState |
BinMoodAtStart |
number |
Bin mood at start | 50 |
BinSaidHi |
number |
Sets whether Bin said hi | 0 |
BlockDecompiler |
bool |
Sets whether the decompile gun is blocked | false |
BlockPopUpGeneration |
bool |
Sets whether the popup generation is blocked | false |
BlockTopMenyKeyControl |
bool |
Unknown | false |
Bonus |
table |
Amount of bonus points from different sources | { BonusMenu = 0, ChainCoin = 0, NFTBonus = 0, WormClosed = 0 } |
BonusFromCatHorse |
number |
Amount of bonus points from cat horse | 0 |
BonusFromDog |
number |
Amount of bonus points from dog | 0 |
Broken |
bool |
Unknown | false |
BrokenPixelBonus |
number |
Amount of bonus point from broken pixel | 0 |
Browser |
table |
Data related to browser | { HexPuzzle = 1, TrollScale = 40 } |
BugBonus |
number |
Amount of bonus points from bugs | 0 |
Bug |
table |
Data related to bugs | { Modes = true } |
COLCODE |
string |
Color code | "06" |
Calendar |
table |
List of holidays. Each element is a list of three elements: day, month and type | { { 21, 12, "WinterHol" }, { 22, 12, "WinterHol" }, { 23, 12, "WinterHol" }, { 24, 12, "WinterHol" }, { 25, 12, "WinterHol" }, { 25, 12, "Xmas" }, { 26, 12, "WinterHol" }, { 27, 12, "WinterHol" }, { 28, 12, "WinterHol" }, { 29, 12, "WinterHol" }, { 30, 12, "WinterHol" }, { 31, 12, "WinterHol" }, { 31, 12, "NewYear" }, { 1, 1, "WinterHol" }, { 2, 1, "WinterHol" }, { 3, 1, "WinterHol" }, { 4, 1, "WinterHol" }, { 5, 1, "WinterHol" }, { 6, 1, "WinterHol" }, { 7, 1, "WinterHol" }, { 8, 1, "WinterHol" }, { 14, 2, "Valentine" }, { 24, 2, "Dragobete", { "RO" } }, { 29, 5, "PaperclipDay" } } |
CalendarDayToday |
table |
Current day | { BinDay = true } |
ClockType |
number |
Clock type | 1 |
CountDowns |
table |
Countdowns for rate-limited features | { ScanDisk = 123, ScanDiskOverallTime = 300, SlowTime = 45, progresstein = 333 } |
CounterOfflineWarning |
bool |
Sets whether the game should warn user about streak counter reset | false |
CtrlAltDel |
number |
CtrlAltDel state | 0 |
CurrentButtonDown |
string |
Key that is pressed now | "x" |
CurrentGame |
table |
Current game state | { PopUpWaveIndex = 1 } |
CurrentSession |
table |
Current session state | { BonusDriverCount = 0 } |
CurrentWindow |
_Window |
Current window | See _Window |
CursorIsShaking |
bool |
Sets whether the cursor is shaking | false |
DOSBonusPoints |
number |
Amount of bonus point from DOS | 0 |
DatesInARow |
number |
Length of streak | 0 |
DebugLog |
string |
Debug log | "" |
Defragmentation |
bool |
Defragmentation state | false |
DeviceIdMD5 |
string |
Device ID MD5 hash | "4a4be40c96ac6314e91d93f380443a634" |
DontClosePopup |
bool |
Unknown | false |
EasterEggBonus |
number |
Amount of bonus points from easter eggs | 0 |
ErrorCount |
number |
Error count | 0 |
FailLevel |
table |
Amount of failed levels on each OS | { P95 = 6, P98 = 17 } |
FilerBonusPoints |
number |
Amount of bonus points from Files | 0 |
FirewallisActivated |
bool |
Firewall state | false |
FirstStart |
bool |
Sets whether current game start is first | false |
FirstTodayWin |
bool |
Sets whether current game is first today | false |
Flag |
table |
Flags | { HasBrowser = false, HolidaySale = false, NotTotallyAI = true } |
Frame |
number |
Unknown | 1 |
GameModesPurchased |
table |
List of purchased game modes. Damn monetization! | {} |
GenerateBytes |
bool |
Sets whether the game should generate segment | false |
HEXBonus |
number |
Amount of bonus points from solving HEX puzzles | 0 |
HeartData |
table |
Unknown | {} |
IntroSound |
number |
Intro sound state | 9 |
LanguagesDescription |
table |
List of available languages | { { "English", "EN", "ENG" }, { "Українська ", "UA", "UKR" }, { "Español", "ES", "ESP" }, { "Deutsch", "DE", "GER" }, { "Français ", "FR", "FRA" }, { "Italiano", "IT", "ITA" }, { "Polski", "PL", "POL" }, { "Português", "PT", "POR" }, { "Română ", "RO", "RON" }, { "Türkçe ", "TR", "TUR" }, { "日本語 ", "JA", "JPN" }, { "Русский", "RU", "RUS" } } |
LevelElementActive |
bool |
Unknown | true |
LevelElementSelfDestruct |
bool |
Unknown | false |
Like |
number |
Like-related data | 0 |
LikePanel |
bool |
Like panel state | true |
LoremCode |
string |
Lorem code | "145" |
MailBonus |
number |
Amount of bonus points from mail | 0 |
MailProgress |
number |
Progress of mail version of Progressbar95 | 0 |
MailProgressbar |
table |
Unknown | {} |
MailWaiting |
table |
Unknown | {} |
Mails |
table |
List of _MailMessage | {} |
MiniBoss |
bool |
Mini boss state | false |
MusicTurnedOFF |
bool |
Sets whether the music is turned off | false |
MuteBin |
bool |
Sets whether the bin is muted | false |